OptiTrack Unity Plugin =========================== The OptiTrack Unity Plugin allows you to stream real-time rigid body, skeletal animation, and HMD tracking data into Unity. For more information, refer to the documentation at the following URL: http://wiki.optitrack.com/index.php?title=OptiTrack_Unity_Plugin Version History / Changelog --------------------------- 1.2.0 (2018-09-12) ----- - Updated NatNetLib to version 3.1.0. Can now stream more than 100 rigid bodies into Unity. - Added marker data (unlabeled and labeled) to streaming client. - Added ability to draw markers to client origin. - Compatibility updates for Unity 2018.2 1.1.0 (2017-11-30) ----- - Implemented late update functionality when using Unity 2017.1+, which reduces render transform latency for both rigid body and HMD components. - Added support for alternative HMD rigid body streaming orientations. - Added Mecanim finger retargeting support. - Improved handling of HMD disconnection and reconnection. - Compatibility updates for Unity 2017.2. - Updated NatNetLib to version 3.0.1. 1.0.1 (2016-10-13) ----- - Improved detection and handling of client connection errors. 1.0.0 (2016-08-23) ----- - Initial release.