Base path: /Users/elodie/Unity/2019.1.10f1/Unity.app/Contents Cmd: initializeCompiler Cmd: compileSnippet api=14 type=0 insize=2408 outsize=14785 kw=UNITY_PASS_SHADOWCASTER SHADOWS_CUBE INSTANCING_ON LOD_FADE_PERCENTAGE GEOM_TYPE_FROND pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: compileSnippet api=14 type=1 insize=221704 outsize=8719 kw=UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT GEOM_TYPE_LEAF EFFECT_BUMP EFFECT_HUE_VARIATION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Quitting shader compiler process