Base path: /Users/elodie/Unity/2019.1.10f1/Unity.app/Contents Cmd: initializeCompiler Cmd: compileSnippet api=14 type=0 insize=70813 outsize=3386 kw=UNITY_PASS_SHADOWCASTER SHADOWS_CUBE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: compileSnippet api=14 type=1 insize=221704 outsize=9491 kw=UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: compileSnippet api=14 type=0 insize=83732 outsize=9151 kw=UNITY_PASS_FORWARDADD POINT BILLBOARD_FACE_CAMERA_POS EFFECT_BUMP EFFECT_HUE_VARIATION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Quitting shader compiler process